Prepare POS for Redemption
Last updated
Last updated
In order to prepare for redemption through your POS, the following considerations has to be taken to provide seamless experience for both the customer and the POS clerk.
Update your POS system UI to show and verify the customer points balance
Update the integrated Order API to include the redemption information
When integrating the Gameball with your POS system. You will likely need to update your POS user interface (UI) to include the the customer's loyalty balance information . Here are some general steps to follow for updating your POS UI:
The first step is to identify the UI elements in your POS system that need to be updated to display the customer's loyalty balance. This might include adding a new field or label to the customer profile or transaction screens, or modifying existing fields to display both the transaction amount and the loyalty balance.
Your in-store POS can utilize Gameball's Customer Balance API to fetch the customer's point balance. The Customer Balance API retrives the balance for the player using playerUniuqeId
which is the identifier your choose to use to identify your customers.
Below is a sample request and response to get the balance of customer with identifier player456
Once you have retrieved the customer's loyalty balance, you can display it in your POS system. The exact method for displaying the balance will depend on your POS software, but you might consider adding a dedicated loyalty balance field or displaying the balance alongside the customer's name or other identifying information.
When integrating the Gameball with your POS system, customer identification can be done in a variety of ways, including direct communication between the POS clerk and the customer or by virtual card scanning. Here's a brief overview of these two methods:
Direct communication between POS clerk and customer
With this method, the POS clerk asks the customer for their unique identifier, such as their email address or phone number, and manually enters it into the POS system. The system then uses this identifier to retrieve the customer's loyalty balance and apply any relevant discounts or rewards.
This method requires a bit more effort on the part of the POS clerk and the customer, but it can be useful in situations where the customer does not have a virtual card or the card is not compatible with the POS system.
With this method, the customer presents a virtual loyalty card on their mobile device, which the POS system scans using a barcode or QR code reader. The system then uses the information encoded in the card to retrieve the customer's loyalty balance and apply any relevant discounts or rewards.
Now that you have started with enabling the redemption. You need to do some update on the implemented Order API call implemented to including the redemption information if any. The update of the Order call will automaticly handles the deduction of points from the customer's points balance.
Let take the below example senario
Customer approaches your in-store POS to purchase a $100 product
Customer requests redeeming $10 worth of his points from this product
Your POS clerk requests the customers identification (Mobile Number, Full Name, Email), your POS then identifies the customer's playerUniqueId
based on your configuration
Your in-store POS utilizes Gameball's Customer Balance API and playerUniqueId
to fetch the customer's point balance, for the POS clerk to check the customer's balance and verify their legibility to the requested discount.
The POS clerk approves and proceeds with the customer's request, by submitting the order on your in-store POS, which submits this order to Gameball via Order API as follows:
Gameball will verify if the customer have enough points worth $10 to redeem or not.
YES - the order request will respond successfully (200 Status Code)
NO - the order request will respond with an error (500 Status Code)
Using Hold Approach
Order API can include the redeemption information directly or a hold reference of a hold points request that has been requested. This approach works if you're looking for a safer measure to insure the deduction of points. Your POS can easily achieve this flow by first holding the requested amount via Hold Points API, then when successful submit the customer's order via Order API with the approved discount.
Ensures the customer's balance is legible for redeeming the requested amount before submitting the customer's order
Holds the equivalent points to protect you from any fraudulent attempt of using points at the same time from different outlets
We're going to follow the same first 4 steps from the Direct Approach., then once the customer's balance is identified (Step 4):
The POS clerk approves and proceeds with the customer's request, by claiming the requested amount $10 via your in-store POS, which submit a Hold Points Request to Gameball.
Gameball converts the claimed amount $10 to Gameball points (ex: 1000 point), then checks if the customer has enough points to redeem 1000.
YES - a hold reference will be created ref_12343ds
and the hold request will respond successfully (200 Status Code)
NO - the order request will respond with an error (500 Status Code)
If successful, your POS should show that the points are held successfully. Then the POS clerk could proceed with submitting the customer's order via Order API.
Gameball will verify the holdReference sent in the Order API, then checks if the hold reference is valid and active for the customer's playerUniqueId
.
YES - the order request will respond successfully (200 Status Code)
NO - the order request will respond with an error (500 Status Code)